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b2Vec2 * | vertices |
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int32 | count |
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float32 * | masses |
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b2Vec2 | gravity |
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float32 | damping |
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float32 | k2 |
| | Stretching stiffness.
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float32 | k3 |
| | Bending stiffness. Values above 0.5 can make the simulation blow up.
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The documentation for this struct was generated from the following file: